Crazy Eddie's GUI System
${CEGUI_VERSION}
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Public Member Functions | |
void | setMemberValue (int value) |
int | getMemberValue () const |
void | defineProperty () |
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PropertySet (void) | |
Constructs a new PropertySet object. | |
virtual | ~PropertySet (void) |
Destructor for PropertySet objects. | |
void | addProperty (Property *property) |
Adds a new Property to the PropertySet. More... | |
void | removeProperty (const String &name) |
Removes a Property from the PropertySet. More... | |
Property * | getPropertyInstance (const String &name) const |
Retrieves a property instance (that was previously added) More... | |
void | clearProperties (void) |
Removes all Property objects from the PropertySet. More... | |
bool | isPropertyPresent (const String &name) const |
Checks to see if a Property with the given name is in the PropertySet. More... | |
const String & | getPropertyHelp (const String &name) const |
Return the help text for the specified Property. More... | |
String | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
template<typename T > | |
PropertyHelper< T >::return_type | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
void | setProperty (const String &name, const String &value) |
Sets the current value of a Property. More... | |
template<typename T > | |
void | setProperty (const String &name, typename PropertyHelper< T >::pass_type value) |
Sets the current value of a Property. More... | |
bool | isPropertyDefault (const String &name) const |
Returns whether a Property is at it's default value. More... | |
String | getPropertyDefault (const String &name) const |
Returns the default value of a Property as a String. More... | |
PropertyIterator | getPropertyIterator (void) const |
Return a PropertySet::PropertyIterator object to iterate over the available Properties. | |
PropertySet (void) | |
Constructs a new PropertySet object. | |
virtual | ~PropertySet (void) |
Destructor for PropertySet objects. | |
void | addProperty (Property *property) |
Adds a new Property to the PropertySet. More... | |
void | removeProperty (const String &name) |
Removes a Property from the PropertySet. More... | |
Property * | getPropertyInstance (const String &name) const |
Retrieves a property instance (that was previously added) More... | |
void | clearProperties (void) |
Removes all Property objects from the PropertySet. More... | |
bool | isPropertyPresent (const String &name) const |
Checks to see if a Property with the given name is in the PropertySet. More... | |
const String & | getPropertyHelp (const String &name) const |
Return the help text for the specified Property. More... | |
String | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
template<typename T > | |
PropertyHelper< T >::return_type | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
void | setProperty (const String &name, const String &value) |
Sets the current value of a Property. More... | |
template<typename T > | |
void | setProperty (const String &name, typename PropertyHelper< T >::pass_type value) |
Sets the current value of a Property. More... | |
bool | isPropertyDefault (const String &name) const |
Returns whether a Property is at it's default value. More... | |
String | getPropertyDefault (const String &name) const |
Returns the default value of a Property as a String. More... | |
PropertyIterator | getPropertyIterator (void) const |
Return a PropertySet::PropertyIterator object to iterate over the available Properties. | |
Additional Inherited Members | |
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typedef ConstMapIterator< PropertyRegistry > | PropertyIterator |
typedef ConstMapIterator< PropertyRegistry > | PropertyIterator |