7#ifndef BALL_VIEW_PRIMITIV_GRIDSLICE_H
8#define BALL_VIEW_PRIMITIV_GRIDSLICE_H
10#ifndef BALL_VIEW_KERNEL_GEOMETRICOBJECT_H
14#ifndef BALL_DATATYPE_REGULARDATA3D_H
#define BALL_CREATE(name)
void setGrid(const RegularData3D *grid)
const RegularData3D * grid_
void setTexture(Position texture)
void setNormal(const Vector3 &normal)
const Vector3 & getNormal() const
Position getTexture() const
void setPoint(const Vector3 &v)
const Vector3 & getPoint() const
const RegularData3D * getGrid() const
void setDotSize(Size dot_size)